| Bored?
Try one of these
“Mom, I’m bored.” My mom says
she wishes she had a nickel for every time one (or all of us)
appeared at her bedroom door with this complaint, especially during
late summer. Even though we couldn’t wait to get out of
school for summer vacation, it wasn’t long before the doldrums
seemed to set in.
My mom usually answered me with “So, go clean
your room,” and very soon after she said this, I found something
fun and engaging to do.
Much
of the time, the kids in the neighborhood busied ourselves with
building forts and raging war on each other, but other times,
if we had enough kids, we played games on someone’s front
lawn.
Outdoor “lawn” games, many passed down
to us from parents and grandparents, had a certain beauty in their
simplicity. You didn’t need a lot of kids to play; you didn’t
need a court, diamond or special facility in which to play it;
and you didn’t need any equipment, not even a ball.
You could play with kids of all ages. Tag, and all
the variations of it, was the most popular and the easiest, next
to Hide and Seek to teach little kids. The premise was simple:
Someone was “it” and you had to tag someone else to
be “it.” Hide and Seek involved counting to 10 or
20 or backwards from one of those numbers while everyone else
hid. With little kids we had to pretend at least for awhile not
to see them even though they were hiding behind a skinny tree
or only partially covered by a sweater.
For more games, including Kick the Can, King of
the Hill and Ghost in the Graveyard, check out the Games
Kids Play site. They have a great site full of all sorts of
games.
—Betty Boom
Betty's list of popular
lawn games*
Crack the Whip
This one for us usually resulted in at least one scraped knee,
but it was fun! You should have at least six people or more to
get your momentum going. Everyone joins hands in a line. The leader
of the line can hold on with one hand or with both hands to the
person behind him or her. The last person is known as the “caboose”
and is the one most likely to fly off. He or she, too, can hold
on to the person in front of them with both hands.
The object is simple, see how long you can hold
on before you fly off. The leader tries to whip around as fast
and as twisty as he or she can and eventually send the caboose
and anyone else near the end of the line flying.
Red Rover
It helps to have an even number of kids to play this game and,
again, the more kids the better. This one was popular on the playground
where there were lots of participants but you could play with
as little as six or eight (a short game though).
Divide the players into two equal sized teams. Each
team joins hands, and the two teams face each other. One team
starts and one person on that team (either a team leader or take
turns in the order you are lined up) begins by calling over a
person from the opposing team. They call “Red Rover, Red
Rover, let “soinso” over. The person whose name is
called runs over to the other line and tries to break through
their joined hands.
If the person succeeds, he or she can take a person
from that team and add him or her to their team (in our version
we took the person who did the calling). Then it is the second
team’s turn to call over someone. If the person does not
break through, he or she must join the opposing team’s line
and the first team continues to call over people. This goes on
until one team has all the players and they “win.”
Statues
Although we’ve heard about many very different descriptions
of this game, the one I grew up with was the most simple. Players
ran, jumped, danced around on the lawn or we would push or swing
each other around until the leader yelled “stop,”
“freeze” or “statues.” Everyone would
stop exactly as they were. The first person to move was “out”
and sometimes he or she would become the caller. The group would
move around again until someone yelled “stop.” Again,
the first person to move would be out. This went on until only
one person was left, the “winner.”
Mother (or Captain) May
I?
Someone was chosen as the mother or the captain and stood on one
end of the lawn with his or her back toward the other players.
The rest of the players stood on the other end of the lawn in
a line. The mother or captain would call out a person’s
name and say “You may take X number of baby (or giant) steps,”
and the chosen player had to ask “Mother (or Captain) may
I?” The mother could say “yes” or “no”
but if the player forgot to ask he or she went back to the starting
line. The first person to advance far enough to tag the mother
would win (or become the next mother or captain).
* Now that we’re adults and a few of
these game ideas scare us a bit…we want to state here that
we take absolutely no responsibility for injuries caused by begin
flung across a lawn or any mishap that might occur during the
playing of these games.
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